Software based bijective multiple effects processor and hardware based wireless controller for live performances.
We made a software+hardware piece that enabled us to play an instrument each while affecting each other’s sound. The data and audio processing for the two instruments was made in PureData. We programmed a looper, booster, echo and reverb for each instrument. Meanwhile, the controllers were Arduino-based, using XBee modules for wireless connectivity.
The musician’s control over they’re own sound is widespread and easy to accomplish, but it is a collaborative variable that has not been widely explored. With this project, we wanted to explore the modification of each other musician’s sound in live performances.